John Smith

ST: 10 IQ: 14 Move: 6
DX: 13 HT: 11
Total Points: 240

ADVANTAGES
   Bionic Eye+1 (0 point)
   Chip Slots+1 (5 points)
   Combat Reflexes (Removeable{-10%}) (13 points)
   Initiation: Second Level (15 points)
   Interface Jack (10 points)
   Language Talent+1 (2 points)
   Literacy (5 points)
   Neural Cyberdeck Interface / Icon Interface (12 points)
   Optic Readout (5 points)
   Patron / Powerful ind., (roll of 9 or less) (10 points)
   Status (good)+1 (0 point)
   Strong Will+1 (4 points)
   Unusual Background / Cybernetics - 1 pt/$5000 (15 points)
   Wealth: Wealthy (20 points)

DISADVANTAGES
   Alcoholism (legal) (-15 points)
   Code of Honour (Gentleman's) (-10 points)
   Enemy / Individual (150-299 points), 9 or less (-15 points)

SKILLS
   Area Knowledge(Cairo)-13 (0,5 point)
   Area Knowledge(Miami)-14 (1 point)
   Brawling-13 (1 point)
   Camouflage-14 (1 point)
   Carousing-10 (1 point)
   Climbing-13 (2 points)
   Computer Hacking/TL-13 (4 points)
   Computer Operation/TL-14 (1 point)
   Criminology/TL-15 (4 points)
   Cyberdeck Operation/TL-13 (4 points)
   Driving/TL(Car)-12 (1 point)
   Escape-11 (1 point)
   Fast-Draw(Magazine)-14 (1 point)
   Fast-Draw(Pistol)-14 (1 point)
   Fast-Talk-13 (1 point)
   First Aid/TL-15 (2 points)
   Guns: Pistol-17 (4 points)
   Guns: Rifle-16 (2 points)
   Holdout/Concealment-13 (1 point)
   Interrogation-13 (1 point)
   Intimidation-14 (2 points)
   Judo-13 (4 points)
   Knife-15 (4 points)
   Language: Average(Arabic)-13 (0,5 point)
   Language: English-14 (0 point)
   Language: German-13 (0,5 point)
   Language: Japanese-14 (1 point)
   Law-11 (0,5 point)
   Path of Health-13 (4 points)
   Path of Protection-10 (0,5 point)
   Path of the Spirit-12 (2 points)
   Political Science-12 (1 point)
   Research-13 (1 point)
   Ritual Magic(Hebrew/Qabbalistic)-13 (4 points)
   Savoir-Faire-16 (1 point)
   Sex Appeal-11 (2 points)
   Shadowing-13 (1 point)
   Speed-Load(Magazine)-14 (2 points)
   Sports(Golf)-14 (4 points)
   Stealth-13 (2 points)
   Streetwise-14 (2 points)
   Survival-13 (1 point)
   Tactics-12 (1 point)

MANEUVERS
   Arm or Wrist Lock-14 (0,5 point)
   Disarming-15 (2 points)
   Ghost Shirt (Achilles' Shield)-3 (1 point)
   Retain Weapon-14 (1 point)
   Succor-11 (4 points)

QUIRKS
   Drinks only tequila and water
   Loves 20th Cnetury British Movies
   Never shoots uplinked individuals
   Phony Oxbridge Accent
   Twirls Arab rosary

POSSESSIONS (ARMOR)
1 Monochrys/Light Vest/TL8 [3 lb] PD(2) PD/Imp(1) DR(8) DR/Imp(2) COVERS(9-11)

POSSESSIONS (WEAPON)
1 Dressler .45 Holdout [1,3 lb] Damage(cr/2d-1) Skill(Guns: Pistol-17)
1 Glock 9mm Hotload [1,25 lb] Damage(cr/2d+2) Skill(Guns: Pistol-17)
1 Survival knife [1,5 lb] Damage()
10 9mm Pistol Magazine [2,5 lb] Damage()

POSSESSIONS (OTHER)
1 Brandy (one quart)/Tequila [2 lb]
1 Cellphone [0,25 lb]
1 Credcard [0,25 lb]
1 Personal basics [0 lb]
1 Ring/Ritual trappings [0 lb]
1 Swiss Army knife [0 lb]
1 Watch [0 lb]
18 Credit-100$ [0 lb]
3 Clothing (middle class) [0 lb]
5 Credit-10$ [0 lb]

SUMMARY
   Attributes: 85
   Advantages: 116
   Disadvantages: -40
   Quirks: -5
   Skills: 84
   Possessions - Total Carried Weight: 12,05
   Possessions - Total Weight: 33,55


Printed using a registered copy of Aquarius Creations' GURPS® Character GURU.
Copyright © 1989 Steve Jackson Games Incorporated. All rights reserved.